Gary Colwell

Digital designer. Based out of Vancouver BC, I specialize in UX and Visual Design for the web

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Gruber on App: The Human Story

There’s a segment of the Apple developer community that approaches their work as craft, not mere work. They make apps that aren’t just used, but that are loved. App: The Human Story perfectly captures the ethos of this community in the explosive early years of the App Store. The film tracks many threads but tells one story: how apps became a fundamental part of our daily lives and culture.

Can’t wait to watch this.

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MacStories’ Pixelmator Pro First Impressions

John Voorhees for MacStories:

Gone are most of the floating palettes of tools that tended to get in the way of your project. Most have been moved to panels on the left and right-hand sides of the app’s main window.

The left side is reserved for the layers panel, and the right-hand side houses the tools panel, both of which have very little UI chrome. The two panels are translucent and sit on a layer above your image. That means when you zoom in, the image extends under the panels with a subtle transparency that reminds you that part of the image is obscured.

Though the first Pixelmator was nice to look at (certainly prettier than Photoshop), the floating control panels and windows were annoying and constantly in the way of what you were working on.

I’ll be trying out Pixelmator Pro as soon as I can, with the intent of completely replacing Photoshop on my personal MacBook Pro if it...

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The Sega Dreamcast Changed My Life

Heather Alexandra writing for Kotaku.com

If there is one thing I believe the Dreamcast managed better than any other console, it was offering bright and living worlds. The Dreamcast had an energy, a pulsing heart that I’ve found nowhere else.

I love the Dreamcast.

When I finished Skies of Arcadia for the first time, I ran to find my mother. I was eleven years old and was crying tears of joy. I held her close and she held me back; I remember her smile. A bemused grin that told me it was okay to care. That it was beautiful to dream. The Dreamcast encouraged my passion and called on me to share it with those around me.

I loved this. ?

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Animal Crossing: Pocket Camp

Impressions on my first week camping with Nintendo’s newest phone game

As a huge fan of the Animal Crossing series I’ve been waiting patiently for Nintendo’s mobile iteration to finally come out. My biggest question was: how close will Pocket Camp be to the other games in the series?

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Impressions

I got the game last Tuesday when it came out, so I’ve been playing for six days so far, and it’s actually much closer to normal Animal Crossing than I was expecting. But something about the game feels less wholesome than playing New Leaf or Wild World.

Firstly, I love the art style and graphics. The Animal Crossing art style looks stunning on my iPhone 7’s retina display. Everything is just so crisp and cartoony. Animal Crossing has always played best on handhelds because of the game’s casual pick up and play nature, so it’s nice to play it on a screen that actually has decent resolution...

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New Webflow Feature: Style a Form’s Placeholder Text

You asked, you waited — it’s here. Now you can style placeholder text in forms just like you’d style any other element in Webflow: however you want. (No custom code required.)

Now you can edit:

  • Typography. Change the font family, size, color, line height and anything else your design calls for.
  • Background. Change the background color, add a gradient, go crazy.
  • Shadows. Add and customize drop shadows on the text.
  • Opacity. 0 to 100 (at a reasonable pace).

I’ve been waiting for this. Webflow’s form styling abilities are amazing, you can customize almost everything to an infinite amount. But it was frustrating that you couldn’t style a text field’s placeholder text… glad to see that they got to this.

Now please just give us the ability to stylea form’s dropdown menus and radio buttons. Oh and a built in file uploader would be great too. Pretty please.

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Jony Ive and the Wallpaper* Magazine Cover

Simon Helyar:

“Holy shit! Here it is!” The art director sits at her desk while the editor stands behind. The rest of team crowd around.

“The cover?”

“The cover!”

“From Jony Ive himself?!”

“Check it,” she points at the email header, jonyive@apple.com, “right there!”

“Oh man.”

“What’s it say?!”

“Hang on! I’m just opening it!”

“This email has no content.”

Now this is my kind of fan fiction.

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HomePod delayed until Early 2018

Daring Fireball:

I had a feeling this would happen when the iPhone X press briefings came and went without a word about HomePod. It’s a tough miss for Apple — there are surely going to be a lot of Amazon Echo devices under Christmas trees this year.

I predicted this 13 days ago on my Twitter. Turns out I’m right.

Not that big of a deal. Apple will make plenty of money this Christmas selling phones, tablets, watches, headphones, and computers.

It’s better to release a product when it’s ready and make a great first impression than to rush something to market.

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The Next Switch

It’s not a matter of if Nintendo will release a redesign of the Switch, it’s literally just a matter of when

With Nintendo’s home consoles, they haven’t really developed a habit of doing redesigns. They tend to release one version of the console and then keep it around until the end of its generation. Besides the SNES and the Wii Mini I suppose. But with their handhelds it’s another story. From the original Game Boy all the way until the 3DS, they’ve done at least one redesign for each system.

So I really think it’s just a matter of time until we see a Switch redesign. Especially considering that it’s been such a huge success! People absolutely love their Switches so I could see a large percentage of current Switch owners being excited to purchase a new, better version.

I wanted to get a head start on this thought experiment before I lose track of time and Nintendo actually...

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Remai Modern

The museum is two blocks from my apartment, and I’ve been watching the construction closely for the last few years. So it felt surreal walking up to the front doors for the first time knowing I finally get to go inside and look around.

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The first thing you see when you walk in is this sculptural art hanging from the ceiling like some kind of inverted Minecraft pyramids. I’ve seen pictures and just assumed they were like made of plexiglass or something. But it turns out that they are actually venetian blinds.

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The defining interior feature of the museum’s lobby is the staircase. It’s stunning. I love the way that it’s curves and is absolutely seamless.

The underside of it is made of a light natural wood. I’m not sure how it is constructed because the part where it curves 180 degrees is not supported by anything. It’s really interesting and such a great and well thought out part of...

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Dezeen profiles Saskatoon’s Remai Modern

Typical boring, unopinionated, barely there Dezeen writing. But the photography in the linked post is to die for.

Anyway, though it’s been open for about a month, I still haven’t had a chance to go yet. But my boyfriend’s parents are staying with us this weekend, so I think we’re going to take them on Saturday.1 Can’t wait to see the new gallery for myself.


  1. I’m taking my camera, so I’m looking forward to taking some photos of the gallery and hopefully doing a blog post about Remai Modern later this month. So keep an eye out for that. ↩

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